// FREELANCE & CONSULTING SERVICES

Specialized Unity Engineering & Optimization

Offering specialized technical consulting and hands-on game development for studios, indie developers, and digital publishers. Built for performance stability, rapid iteration, and transparent technical collaboration.

Scope-Driven Agreements
Clean, Documented C#
Zero-Hassle Git Workflow
SERVICE CLASSIFICATION // 01

Unity Game Development

End-to-end gameplay programming & modular engine architecture

From initial mechanics prototyping to full game loop architecture, I construct scalable gameplay systems using ScriptableObjects, state machines, Cinemachine dynamic camera systems, NavMesh AI, and intuitive UI frameworks. Built for stability, maintainability, and clean iteration.

Key Deliverables & Solutions

  • Custom gameplay mechanics and character controllers
  • Inventory, progression, and reward system architecture
  • Animation controllers and Cinemachine camera orchestration
  • UI/UX implementation using Unity Canvas & UI Toolkit
  • AudioMixer soundscapes and spatial audio integration

Technical Stack

Unity 2022/6C#CinemachineNavMeshURPTimeline
TRANSPARENT ENGAGEMENT

Project scopes and milestone estimates are provided individually following a detailed technical brief and asset evaluation.

SERVICE CLASSIFICATION // 02

WebGL Optimization & Porting

High-speed loading, low memory footprints, rock-solid browser stability

Having migrated and optimized 20+ commercial games to WebGL, I solve the unique memory constraints and loading bottlenecks of the web environment. Through Addressables streaming, texture compression, and heap tuning, your web games load fast and run smoothly.

Key Deliverables & Solutions

  • Asset streaming setup with Addressables remote bundles
  • WebGL memory heap configuration and leak elimination
  • Texture recompression (Brotli/Gzip) and sprite atlas optimization
  • Draw call reduction and shader stripping for browser compatibility
  • Full cross-browser testing (Chrome, Firefox, Safari, Edge)

Technical Stack

WebGLAddressablesBrotli CompressionMemory ProfilerFrame Debugger
TRANSPARENT ENGAGEMENT

Project scopes and milestone estimates are provided individually following a detailed technical brief and asset evaluation.

SERVICE CLASSIFICATION // 03

Multiplayer Integration & Networking

Real-time synchronization, matchmaking, and robust netcode

Networked gaming requires strict state consistency and bandwidth efficiency. I build responsive multiplayer loops that handle latency gracefully, synchronize combat states accurately, and maintain seamless player lobbies.

Key Deliverables & Solutions

  • Photon PUN2 setup, lobby management, and custom room matchmaking
  • Transform, physics, and animation network synchronization
  • Lag compensation, dead reckoning, and client-side prediction
  • Networked enemy and NPC artificial intelligence
  • Multiplayer bug triage, desync analysis, and stress testing

Technical Stack

Photon PUN2RPC SystemsCustom SerializationNetwork Interpolation
TRANSPARENT ENGAGEMENT

Project scopes and milestone estimates are provided individually following a detailed technical brief and asset evaluation.

SERVICE CLASSIFICATION // 04

Performance & Memory Optimization

Achieve stable 60 FPS and conquer stutter across target hardware

Frame drops and thermal throttling ruin player immersion. I conduct systematic profiling to identify CPU bottlenecks, GPU fillrate limits, and garbage collection spikes, replacing expensive runtime allocations with efficient pooling and batching structures.

Key Deliverables & Solutions

  • Unity Profiler and Deep Profile CPU/GPU bottleneck audits
  • Garbage collector spike elimination via zero-allocation object pooling
  • Draw call batching, GPU instancing, and occlusion culling setup
  • Light baking and shadow budget optimization
  • Build size compression for swift app store and web downloads

Technical Stack

Unity ProfilerFrame DebuggerObject PoolingOcclusion CullingLight Baking
TRANSPARENT ENGAGEMENT

Project scopes and milestone estimates are provided individually following a detailed technical brief and asset evaluation.

SERVICE CLASSIFICATION // 05

Custom Technical Solutions

Bespoke Unity engineering tailored to your unique production scope

Every game project has distinct challenges. Whether you need custom vehicle physics, specialized shader graphs, or rapid prototype engineering, I provide transparent technical problem-solving tailored to your milestones.

Key Deliverables & Solutions

  • Technical feasibility assessment and architectural review
  • Custom physics systems, wheel colliders, or vehicle dynamics
  • AR/VR prototype development using AR Foundation
  • Rapid prototype validation for game jams and investor pitches
  • Direct developer-to-developer technical collaboration

Technical Stack

C# Engine SystemsCustom ShadersAR FoundationVehicle PhysicsGit Collaboration
TRANSPARENT ENGAGEMENT

Project scopes and milestone estimates are provided individually following a detailed technical brief and asset evaluation.

// HOW WE COLLABORATE

Structured Production Process

From technical audit to production delivery, ensuring transparent communication and verified milestones.

01.

Technical Audit

Review existing project repos, profile bottlenecks, assess target platform specs, and define milestones.

02.

Architecture & Plan

Provide a clear technical roadmap with milestone goals, git branching structure, and verification benchmarks.

03.

Sprint Iteration

Hands-on C# implementation, frequent build playtests, Unity Profiler audits, and continuous repo commits.

04.

Delivery & Handover

Clean repository merge, detailed architectural documentation, and verification across target devices.

// START A SERVICE CONSULTATION

Ready to Discuss Your Project Requirements?

Share your target platforms, gameplay mechanics, or current performance challenges to receive a structured technical breakdown.

DIRECT EMAIL
mithun.gamedev@gmail.com
TELEPHONE / WHATSAPP
+91 9895900171
LOCATION
Kerala, India (IST / UTC+5:30)
COMMUNICATION NETWORKS
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